If the critical accolades and awards weren't enough, the ongoing use of their marketing #forClementine hashtag should be proof enough on how invested gamers have become with the character. In 2012, Clementine entered the Walking Dead universe in Telltale's The Walking Dead, the first of a series of video games in which players influence the adventure by making decisions that lead down different branches. It's clear that players feel a significant bond with Telltale's child heroine. The Walking Dead originated as a comic series almost two decades ago, but Clementine debuted much later. However, that decision eventually was axed because, according to Vanaman, "a pre-existing relationship would be too much to ask a player to take on." CLEMENTINELEN CINE CLONE CLONE CLINE CLINE CLONE CLONE CLONE ELENE GLINE BOTE CLOE CRUDE CRUDE GRUDE CRUCE GRUDE CRUCE CRECRUDE CRE 3RDAD DEAD BODY RDAD. Before Lee was decided as Clementine's playable companion, Telltale experimented with having players assume the role of Clementine's brother. Weeks after defeating the Delta and establishing peace and civilization at Ericson's Boarding School, she leaves the safety of her home and begins a new journey on the road to search for a more fulfilling purpose. She started an innocent child that the first game's hero. Yandere Neo Queen Serenity x Child Reader (Sailor Moon) Yandere Dracula x Female Reader (Castlevania) Clementine x Sister Child Reader (Walking Dead). The game was always meant to focus on Clementine. Clementine, nicknamed Clem by many of her companions, is the protagonist of Clementine Lives and Skybound Comet's Clementine. Clementine is one of the most beloved characters in the Walking Dead universe, initially introduced in a series of Telltale video games. " is only five, but if I step out of line she is always the first to call me on it," Sakai added. The brutal honesty children can often impose was one of the main reasons Telltale knew The Walking Dead needed a protagonist like Clementine. "My daughter was a major inspiration for me because she is always telling me my business," art director Derek Sakai told Game Informer in a character profile. "From the beginning, the designers knew they wanted a character that would act as a moral compass for the main character as he progressed through the game." and seeing as how Clementine and Jesus end up crossing paths, can you give any. "Clementine was literally the first idea," writer Sean Vanaman revealed. Thanks for keeping me excited every month for the next issue of TWD. In a new feature detailing the character's inception, Telltale reveals that the game was always designed to center around her. Clementine, the vulnerable 8 year old girl you're tasked with protecting in Telltale's The Walking Dead, is one of the most iconic characters in games this year.
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